Stronghold radius?
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Stronghold radius?
Can we clarify just how large the stronghold currently is? I was under the impression that it is a radius of 20 fields from -90|210, but have just been told that some people think it is 40 or even 60. The larger the radius, the less effective the policy will be, particularly if the wings are geographically mixed (as they presently are), since sending MMs for defence (which is generally quicker and more effective than posting in these forums, though that is also useful) will only reach one's own wing and if it takes people more than a couple of hours to get reinforcements then the stronghold effect is much diluted.
I (now) realise that many members have settled beyond a 20 field radius and that trying to enforce one at this stage may be impractical, but let's get a clear policy on this, not least for the sake of new members.
I also think we need a clearer statement about the stronghold policy upfront in the application process. Perhaps when people fill out the application form with the 15 questions, question number three could be modified from "3. Are you willing to relocate your next village?" to something along the lines of:
3. All FUN wings operate on a strict stronghold policy in which every new village you settle must be within a radius of 20(/30/40/?) fields from -90|210. We are going to dominate this area and help each other defend it. Are you in agreement with this policy and so are you willing to relocate your next village (and all subsequent villages) to this area?
Thoughts?
And more generally, how are people feeling about the stronghold policy?
I am still as passionate about it as I ever was. That was one of the main reasons I joined this alliance and I think it is one of the great strengths we have.
I (now) realise that many members have settled beyond a 20 field radius and that trying to enforce one at this stage may be impractical, but let's get a clear policy on this, not least for the sake of new members.
I also think we need a clearer statement about the stronghold policy upfront in the application process. Perhaps when people fill out the application form with the 15 questions, question number three could be modified from "3. Are you willing to relocate your next village?" to something along the lines of:
3. All FUN wings operate on a strict stronghold policy in which every new village you settle must be within a radius of 20(/30/40/?) fields from -90|210. We are going to dominate this area and help each other defend it. Are you in agreement with this policy and so are you willing to relocate your next village (and all subsequent villages) to this area?
Thoughts?
And more generally, how are people feeling about the stronghold policy?
I am still as passionate about it as I ever was. That was one of the main reasons I joined this alliance and I think it is one of the great strengths we have.

BGS-
Number of posts: 696
Age: 31
Location: Edinburgh, Scotland
Humor: Intact
Registration date: 2008-12-18

Re: Stronghold radius?
There are actually 2 base locations. FUN*F is using -90|210 as point - ask Cursez the radius as he designated this location. FUN is using -80|230 as point with roughly a 30 square radius. FUN*F appears to be settling roughly a circular pattern while FUN is settling a crescent shape just north of FUN*F.
All initial settlement should be coordinated with the leaders of your wing. If you settle without having leadership place you (initially), there can be some unpleasentries that nobody wants to deal with.
All initial settlement should be coordinated with the leaders of your wing. If you settle without having leadership place you (initially), there can be some unpleasentries that nobody wants to deal with.
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Kaitlyn- Leadership

- Number of posts: 786
Location: Standing side by side with RonnyWhite as RKW
Registration date: 2008-03-03
Re: Stronghold radius?
dumb dumb dumb!!!!!
we all need to be within a 20....... 20 ...... 20...... square radius of a certain point...
I do not care where...
from my understanding it was -90 210 but im in Flank sooo....
but if we settle 20 square radius within -90 210...
that leaves 1600 squares...
granted we can grow out wards once we have at LEAST a fourth of them covered...
come on guys... communication....
this is a big thing and will help us out later in the game more than anyone will know...
we all need to be within a 20....... 20 ...... 20...... square radius of a certain point...
I do not care where...
from my understanding it was -90 210 but im in Flank sooo....
but if we settle 20 square radius within -90 210...
that leaves 1600 squares...
granted we can grow out wards once we have at LEAST a fourth of them covered...
come on guys... communication....
this is a big thing and will help us out later in the game more than anyone will know...

sumtwig07-
Number of posts: 33
Age: 30
Location: Ann Arbor
Registration date: 2008-12-10
Re: Stronghold radius?
Later on, we will have too many villages, and too few croppers if we settle that close...

VersusAllOdds- Leadership

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Number of posts: 574
Location: Beograd, Cp6uja
Registration date: 2008-03-02
Re: Stronghold radius?
I am happy that there might be two slightly different centre points. We need a clear word on radius for FUN*F and for the sake of avoiding confusion, I think it should be the same size as FUN. And what is FUN LITE's policy?
And is it a square or a circle? I think a circle makes much more sense because it will keep us closer to together. But either way, we need a definite and clear policy on this. I am getting questions from people wanting to settle and wanting to know whether this or that place is in the SH. And we need to give clear and firm direction to new members, who can decide whether or not they want to be throw their lot in with us based on the knowledge that they will be committing to the stronghold policy.
And is it a square or a circle? I think a circle makes much more sense because it will keep us closer to together. But either way, we need a definite and clear policy on this. I am getting questions from people wanting to settle and wanting to know whether this or that place is in the SH. And we need to give clear and firm direction to new members, who can decide whether or not they want to be throw their lot in with us based on the knowledge that they will be committing to the stronghold policy.

BGS-
Number of posts: 696
Age: 31
Location: Edinburgh, Scotland
Humor: Intact
Registration date: 2008-12-18

Re: Stronghold radius?
Given that travian uses a square grid based system, I would think we'd follow a square based formation for the ease of border clarification. It's terribly hard to describe an arc in travian with coordinate geometry.
Also, twig, the Stronghold is cropper based, we will expand when we run out of croppers not squares. Not too many people will be happy with, nor easily working with no croppers.
Also, twig, the Stronghold is cropper based, we will expand when we run out of croppers not squares. Not too many people will be happy with, nor easily working with no croppers.
Guest- Guest
Re: Stronghold radius?
As Simmy said , we will expand the SH when croppers are "depleted". I don't think that there should be a strict policy in settling as long as you are close to the SH. If you want to be safe , move a bit further. So I think that we should have at least 30 radius.
DZ|CZ
DZ|CZ
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DZ|Cursez-
Number of posts: 415
Age: 20
Humor: Yes please
Registration date: 2008-03-03
Re: Stronghold radius?
But which reference point do we use? >.<
Defensive-
Number of posts: 23
Age: 18
Registration date: 2009-02-02
Re: Stronghold radius?
Defensive wrote:But which reference point do we use? >.<
For FUN -80|230
For FUN*F -90|210
For FUN LITE...? Would a FUN LITE leader care to clarify?

BGS-
Number of posts: 696
Age: 31
Location: Edinburgh, Scotland
Humor: Intact
Registration date: 2008-12-18

Re: Stronghold radius?
Sergeant Simmy wrote:Given that travian uses a square grid based system, I would think we'd follow a square based formation for the ease of border clarification. It's terribly hard to describe an arc in travian with coordinate geometry.
Also, twig, the Stronghold is cropper based, we will expand when we run out of croppers not squares. Not too many people will be happy with, nor easily working with no croppers.
The cropper-based expansion sounds like a good idea and gives a clear reason why the radius might be a little fuzzy. I hadn't really understood that point. Thanks.
However, as for squares and circles, it is not difficult to work out the distance of any square from any other square if you own a calculator. I would have thought a NSBHS student would be on top of that!

BGS-
Number of posts: 696
Age: 31
Location: Edinburgh, Scotland
Humor: Intact
Registration date: 2008-12-18

Re: Stronghold radius?
BGS wrote:Defensive wrote:But which reference point do we use? >.<
For FUN -80|230
For FUN*F -90|210
For FUN LITE...? Would a FUN LITE leader care to clarify?
Not sure on our radius, I normally point anyone ready to settle in Kait and VV's direction or contact either of them for a location when someone has settlers. But from what I see it seems we are centerd around -60/220 area, but it really dosent matter I guess since LITE's will eventually move to Flank or Main. As long as they are in the SH thats pretty much our main concern.
Last edited by V-La on Fri Feb 06, 2009 4:06 pm; edited 1 time in total (Reason for editing : correction)
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V-La- Leadership

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Number of posts: 378
Age: 31
Location: Chicago, IL
Humor: I have one!!
Registration date: 2008-04-30
Re: Stronghold radius?
yes... i understand to move out once the croppers are depleted.... but they are not... and people are still settling outside of the area...
I also agree with Simmy... it should be a square.... it might increase the size of the SH by 13 fields on each "corner" of the circle....
but I really do think we should be tight to begin with and move outwards...
especially in my area..... there are so many new accounts... we cannot allow to be taken over by them....
within 10.... yes 10 fields.... there are 50 new accounts.... and that was as yesterday... I already see a few new ones...
Farms galore...
I also agree with Simmy... it should be a square.... it might increase the size of the SH by 13 fields on each "corner" of the circle....
but I really do think we should be tight to begin with and move outwards...
especially in my area..... there are so many new accounts... we cannot allow to be taken over by them....
within 10.... yes 10 fields.... there are 50 new accounts.... and that was as yesterday... I already see a few new ones...
Farms galore...

sumtwig07-
Number of posts: 33
Age: 30
Location: Ann Arbor
Registration date: 2008-12-10
Re: Stronghold radius?
All we require is each village to have a garrison of say..50+ units to prevent people from attacking. I don't exactly feel like building crannies.
I think most people have defensive troops to spare in their first village and those without sufficient units to spare can always ask people with too many troops to send some over.
I think most people have defensive troops to spare in their first village and those without sufficient units to spare can always ask people with too many troops to send some over.
Guest- Guest
Re: Stronghold radius?
Simmy, do you mean original villages having a garrison of 50 or SH villages? I suspect that 50 for original villages is way too small (unless you started further out). Something like 1:1 population:army is probably necessary, esp since our original villages are more spread out and defence can take a while to arrive.

BGS-
Number of posts: 696
Age: 31
Location: Edinburgh, Scotland
Humor: Intact
Registration date: 2008-12-18

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