Gaul hero advice needed

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Gaul hero advice needed

Post  BGS on Fri Jan 02, 2009 10:45 am

I am a defensive Gaul. Should my hero be a Druid (faster and cheaper/faster to rebuild) or a Haeduan (stronger attack possibility)? I am assuming the latter, esp as it will help to clear oases. Given this, should I put all points into defence, or a balance of off/def (in both cases with some regen, of course)?

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Re: Gaul hero advice needed

Post  Guest on Fri Jan 02, 2009 10:47 am

All heroes require regeneration, that's a given. As for the heroes, that is a very debatable topic, and You'll need to look into your personal tastes and tactics for that one. If you intend to send your hero into oases then, by all means go haeduan, however, Speed may be crucial so consider your options carefully.

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Re: Gaul hero advice needed

Post  Lord Arc on Fri Jan 02, 2009 3:34 pm

If you want to balance attack with speed personally I would go Theutates Thunder. But if you are willing to sacrifice speed for a balanced defensive and offensive hero, haeduan is the best choice. But if your only going defense and want him to move through villages quickly then Druidrider is the best choice.

This is all my personnel opinion.

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Re: Gaul hero advice needed

Post  V-La on Fri Jan 02, 2009 4:26 pm

Also keep in mind headuan hero, if he dies the more and more costly it gets to rebuild him each time he dances with the devil Laughing

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Re: Gaul hero advice needed

Post  Kaitlyn on Fri Jan 02, 2009 7:41 pm

Take into consideration your play style. If you are constantly out raiding, go with an offensive hero. If you prefer to defend mostly, then the defensive hero is for you.

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Re: Gaul hero advice needed

Post  BGS on Sat Jan 03, 2009 11:58 am

Thanks. I want to be primarily defensive, but will also want to occasionally clear some oases.

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Re: Gaul hero advice needed

Post  sumtwig07 on Sun Feb 01, 2009 6:33 am

my thought is to pour the points onto offensive....
this way if you can upgrade him up quick enough... you can send him off to oases by himself and pick up more kills...
then start upgrading on defense and by that time, the alliance will be facing more defensive operations than we are now...
I would go with the Haeduan because his attack and defense is far more superior than the TT... take a comparison look...
-----------------------TT--------------------Haeduan---------
attack-----------------90-----------------------140-----------
Infantry Defense--------25-----------------------50------------
Calvary Defense--------40-----------------------165-----------

Now at max level for both attack and defense....

-----------------------TT--------------------Haeduan----------
attack----------------8865---------------------12260-----------
Infantry Defense------4210----------------------5585------------
Calvary Defense-------5755---------------------14765-----------

and now the resource difference.....
granted... it would take 39 levels to upgrade the heroes maxed out on attack and defense....
and we both know that reg. would probably be upgraded as well so I will give reg. to 100%/day...
bringing our hero to level 43.....
so here are the resource difference....

-----------------------TT--------------------Haeduan----------
Lumber----------------82500------------------116500------------
Clay------------------105500-----------------144000------------
Iron-------------------55500------------------156500-----------
Crop------------------17000-------------------42000-----------

Lumber and Clay are not much more but Iron and Crop are tripled...
I just think if you want to go defensive... Haeduan is the way to go especially since it is sooooooooo powerful with Calvary defense which will come in handy late in the game....

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Re: Gaul hero advice needed

Post  Guest on Sun Feb 01, 2009 7:08 am

Yes, although the raw attack and defense of the Haeduan far exceeds the TT, it's speed does not.

The Speed of a TT allows it to speedily gallop to the aid of it's allies whereas the Haeduan must lug itself across the country and arrive in a desolate state, only to realize that the war had already been lost.

However, assuming that the defense was not called under short notice nor was it across half of travian, raw offense and defense does not play much in the Wars of travian, rather their Offensive bonus and the Defensive bonus are drawn to question. You see, when a Hero is used as a stand alone gladiator to fight the hordes of nature, It's HP lowers at an astounding rate. When this happens, it is natural to then increase regeneration, drawing from the other much needed stats.

Therefore, on the leveling side, to attack oases and their far distant relatives, you would most likely muster a force of soldiers to go with you, in hopes that not too many will die. What would have been points in regeneration in a parallel universe would then become Offensive or Defensive Bonus which offers a far greater bonus in the late game than the self centered offense or defense points.

Which then leads to the redundancy of the Haeduans lead in stand alone Offense and Defense.

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Re: Gaul hero advice needed

Post  superyee on Sun Feb 01, 2009 7:36 am

Sergeant Simmy wrote:Yes, although the raw attack and defense of the Haeduan far exceeds the TT, it's speed does not.

The Speed of a TT allows it to speedily gallop to the aid of it's allies whereas the Haeduan must lug itself across the country and arrive in a desolate state, only to realize that the war had already been lost.

However, assuming that the defense was not called under short notice nor was it across half of travian, raw offense and defense does not play much in the Wars of travian, rather their Offensive bonus and the Defensive bonus are drawn to question. You see, when a Hero is used as a stand alone gladiator to fight the hordes of nature, It's HP lowers at an astounding rate. When this happens, it is natural to then increase regeneration, drawing from the other much needed stats.

Therefore, on the leveling side, to attack oases and their far distant relatives, you would most likely muster a force of soldiers to go with you, in hopes that not too many will die. What would have been points in regeneration in a parallel universe would then become Offensive or Defensive Bonus which offers a far greater bonus in the late game than the self centered offense or defense points.

Which then leads to the redundancy of the Haeduans lead in stand alone Offense and Defense.


In other words focus on your unit with higher speed on any race, since the army bonus makes the bigger difference.

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Re: Gaul hero advice needed

Post  BGS on Sun Feb 01, 2009 7:29 pm

Yes, in the end, it was speed that made me go for a Druid hero. Not sure I made the right choice, but I'm up to level 3 and not sure I should start again. A TT would be quicker and a Haed would be better alone, but I thought for a combination of defence and speed, I'd go for the compromise: Druid (also cheaper and faster to bring back than a Haed).

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Re: Gaul hero advice needed

Post  Yoz on Sun Feb 01, 2009 8:45 pm

tbh I don't see the point in speed, the chances are you will be attacking with the full force of your army anyway when you use your hero so he's gona be slowed down by your haeds and swordsmen. So you might as well make him druid as that's cheaper and still has high def

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Re: Gaul hero advice needed

Post  BGS on Sun Feb 01, 2009 10:16 pm

The speed is needed for defence and I am planning on a def hero long term.

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Re: Gaul hero advice needed

Post  Guest on Mon Feb 02, 2009 5:52 am

The thing is, most people don't realize when the offensive army bonus breaks even with the offensive stat and likewise with the defensive counterparts. I estimate that at roughly 1k-2k pop worth of defensive unit at MAX that the defensive army bonus will break even with the unit's defensive bonus.

Using TTs as an example, if you have an army of TTs and a TT hero, the offensive unit bonus kicks into advantage at approximately 500 TT, and TTs don't have the best attack.

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Re: Gaul hero advice needed

Post  BGS on Mon Feb 02, 2009 11:32 am

That's good to know. I will switch to focussing on bonus from here on. My hero is level 3 and has 5 point into regen, and the rest split between off and def. I had been thinking about switch to bonus soon, but hadn't done the calculations.

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